My vote's on the Jigglepuff |
This Pokémon installment is a little different than previous one’s
because it happens to be a strategy game. Yeah, no, that didn’t help? Ok, picture
Final Fantasy Tactics, but throw in some more pikachus (which I, surprisingly,
haven’t seen a single one of after about 12 hours of gameplay) and you’re in
the clear…or whatever. I’ve also heard it described as Dynasty Warrior meets
Pokémon, but that might just be for the story. Speaking of which, you play as a
warlord of a kingdom in the Ransei Region, which is home to about 0 new Pokémon.
You’ve got this chick, Oichi talking to you about stuff
when your kingdom gets invaded, I think. I don’t remember how the beginning
goes, but basically there’s this legend that this super cool legendary Pokémon
that created the Ransei Region show itself to the person that controls every
kingdom in the region. There’s this evil dude that is trying to do that so that
he can basically wreck everything. And you’re trying to stop him by…taking over
all the kingdoms? So you’re not so much stopping him as you’re beating him to
the punch. It’s around this time that you realize that you’re character only
s’got one little buddy, an Eevee. But since you’re a warlord, master
strategist, Oichi let’s you tell her how to move her Jigglepuff.
Mmm, I'll see what I can do |
Let me explain some of the specifics of combat. The pokemon (assume that
“é” is in this and all future uses of the word) only know one move, which is
good because it doesn’t have PP attached to it but is also bad when the move it
knows isn’t the type that you want it to be (like the first flying pokemon you
get and need only knows quick
attack…). There are also warrior powers that’ll buff you in some way. These can
use once a battle per warrior you’re using. I guess the level (basically
strength) of the pokemon is the “link” percentage between you and your pokemon.
It goes up after every battle depending on how effective it did in the fight. You
can link with wild pokemon during battle if one of your warriors is able to. Every
warrior has a certain number of pokemon they can be linked with and it changes
from warrior to warrior. You want to link with other pokemon because every
warrior has a specific pokemon that they can 100% link with and it’s probably a
big deal when that happens but I haven’t done that yet.
Uh, friendship? |
But that link thing is a big deal. That’s how you evolve your pokemon and,
in some case, how you evolve your warriors. Yeah, you read that right. PEOPLE
EVOLVE IN THIS GAME. It really only the warlords that joined you from other
kingdoms but it’s still awesome. This allows for faster movement of your
pokemon, increases link capacity, can change the 100% pokemon to something
better, and all that and all that. They get all that from, basically, just putting
on fancier clothes. Awesome!
Mike evolved into Super Mike! |
If you beat another warrior’s pokemon with a super effective attack,
he’ll ask to join your army. You can also gain more peeps by beating the
pokemon in less than 4 turns and/or not taking any damage from that pokemon. Yeah,
so you basically just go from place to place, capturing other kingdoms and
getting people to join your army. I think it’s pretty fun. It’s different than
the regular Pokémon formula, but it’s a creative twist on an old classic. The
combat’s definitely a lot more strategic and you have to watch your unit
placement on the overworld, lest you be invaded yourself. Hindsight says that this
was a match made in Pokéheaven and should’ve been thought of earlier. The sad
part about it though is that I know my good buddy, John, would like a game like
this, but according to the back of the box, “Basic reading ability is needed to
enjoy this game.” Sorry, man.
"STOP MOCKING ME!" -- John Mikula |
This is already running kinda long,
yet I still have so much to say. I get I have no choice. My two cents is that I
have more to talk about. Whether or not I’m able to focus enough to write a
full review is yet to be determined. I’ll try to play more games for next week.
Your pal,
Mike McGee
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